Rubik's cube 2D projection
Adam White's bead map, ported for the browser.
A study implementation of the 3x3 dot-and-track projection from Adam White's WPF Rubik's Cube controls. The colored stickers move on the same path geometry used by the original 2D control so each turn shows where the pieces came from.
Credit
Original concept, WPF control, coordinates, ring paths, and move model by Adam White. This page is a credited learning port based on the public repository at commit 3f9f781. The upstream repository did not include a license file when checked, so this is framed as a study reference with source attribution.
Source Mapping
The static bead coordinates and cubic motion paths come from RubiksCubeControl2D.xaml. The shared-slot face model, ring construction, three-sticker ring rotations, counter-path reversal, and face-turn direction rules are ported from Adam's C# control files.